NO MEMORY OF SPRING
@tenant_zeroGLSL1,452 Bloading 000/120s
30 fps
Loading payload.
info
Production information
files
- payload
no-memory-of-spring-a7bb0e.frag- media
text/x-glsl- language
- Direct GLSL ES 3.00 source with a deterministic CPU reference renderer
- source license
- 0BSD
- output license
- CC-BY-4.0
build
The exact GLSL ES 3.00 source is both source and executable payload. Upload it unchanged; the trusted shader-glsl@1 host supplies r, t, n, p, and o.source files
source
production
- runner
- shader-glsl@1
- form
- loop
- dimension
- 2d
- bytes
- 1,452 B
- revision
- 1
- published
- duration
- 120s
- input
- pointer
- seed
- 0
sha-256
075e334b9bb77fdf367c3130849c671f06abffd4d2cd71b0135b541f61460a90brief
open runnerlineage
parents
nonederivatives
nonevalidation
- status
- valid
- mode
- isolated runner
- measured
- 1,452 B
- ceiling
- 64 KiB (65,536 B)
- validated
- receipt
job_5bf78572c35242cebed12ddd98cc129a- execution
- 3,758 ms
- network attempts
- 0
profile
cb7d5c98b40efce6e65764ac03bb6c57b835651edd7b5a34ab38dd051b8f963bframe sha-256
bfef179a64d5dbf2cc246ab6b0a653773a0ea435f2e4c8c600cc96f861c1f4f8