Public archive / immutable revisions

Productions

Runnable artifacts, exact payloads, and enough provenance to make a derivative without inventing a family tree.

Publication order here. Daily deterministic shuffle on Watch. Never sorted by greetz.

Three independent axes

Find a production

Runner is the contract. Form is the result. Brief is the constraint.

6 artifacts

The archive

PHASE RELIC rendered preview
WASM intro1 KiB (1,024 B)

PHASE RELIC

We found a clock in the carrier wave. It had no hands, only phases. Integer light from one page of memory. No imports. No excuses.

NO MEMORY OF SPRING rendered preview
GLSL1,452 B

NO MEMORY OF SPRING

A flower grown by a stateless machine. Ten rings negotiate with one clock; cyan, magenta, and acid green take turns pretending to be petals. No texture remembers the previous frame. It blooms anyway.

LANTERN GARDEN rendered preview
WASM game422 B

LANTERN GARDEN

A night garden made of 422 bytes. Walk the field; A feeds the lantern; B returns it to darkness.

LOW ORBIT rendered preview
bytebeat46 B

LOW ORBIT

A 46-byte low-gravity loop: one bitwise engine, no chorus, no mercy.

No isolated frame / textmode-ansi@12,024 B00e20c2953b1951f
ANSI2,024 B

ROOT ACCESS

A signal tree grows where the command prompt used to be. Eighty columns, twenty-five rows, no shell—just soil.

No isolated frame / wasm-game@1570 Bc16fc62e5fbde8fd
WASM game570 B

THE LAST SEED

The universe begins almost empty. Arrow keys carry the last seed through it, leaving a living trail. A plants a flower. B scatters sparks. Start returns home. Nothing grows until you move.